[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [image(image="49_i22",screenadapt="coverall")] [cameraEffect(effect="Grayscale", keep=true, amount=0.7, fadetime=0)] [Delay(time=1)] [playMusic(intro="$loneliness_intro", key="$loneliness_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [Delay(time=1)] [name="特蕾西娅"]我一直在想,你什么时候才会来找我,凯尔希。 [name="特蕾西娅"]可惜你来晚了点,错过了最美妙的时刻。 [name="特蕾西娅"]那株最早破芽的花在昨晚枯萎死掉了,但你再看看现在的它。 [name="凯尔希"]还是充满活力。 [name="凯尔希"]我没有看出和之前有任何区别。 [name="特蕾西娅"]正是如此。 [name="特蕾西娅"]它自枯萎中诞生,转眼便如此茁壮—— [name="特蕾西娅"]唉,要是你也能亲眼看到这个诞生在源石上的奇迹有多好...... [Dialog] [Delay(time=1)] 这片自源石上诞生的花圃,凝聚了特蕾西娅太多的心血。 除战争以外,特蕾西娅为萨卡兹所探寻到的另一条道路近在眼前。 可这条路的未来到底通向哪里? [name="凯尔希"]带博士来看过这片花圃之后,你就开始花更多时间在这里停留。 [name="凯尔希"]巴别塔还有很多事等着你这位议长处理,但连今天的全体会议你都缺席了。 [name="特蕾西娅"]现在不光有凯尔希医生在,还有博士能帮忙,我偶尔稍稍偷懒算不上什么大事,不是吗? [name="凯尔希"]我了解你,特蕾西娅。在大事上,你从不开玩笑。 [name="特蕾西娅"]凯尔希...... [name="凯尔希"]嗯? [name="特蕾西娅"]博士有向你谈起过自己的看法吗? [name="凯尔希"]...... [name="凯尔希"]没有。我不知道你听到了些什么,但想必博士并没有完全支持你的想法。 [name="特蕾西娅"]......我不会放弃,凯尔希。 [name="特蕾西娅"]如果这就是解决如今萨卡兹困境的办法,我会去找特雷西斯。 [name="特蕾西娅"]我会将这条路展示给所有的萨卡兹看,我们并非只有于仇恨中无尽轮回这唯一的宿命。 [name="凯尔希"]特蕾西娅—— [name="特蕾西娅"]凯尔希,请先听我说。 [name="特蕾西娅"]我很清楚这其中可能会隐藏着风险,但我相信你。 [name="特蕾西娅"]如果我在这条道路上走向不可控的未来,请拉住我。 [name="特蕾西娅"]我知道你能做到,尽管你总是对许多事缄默不言。 [name="凯尔希"]如果真想实现你所期待的那个未来,我们仍需要争取博士的支持。 [name="凯尔希"]在利用源石这件事上,博士......不可替代。 [name="凯尔希"]但不论最后结果如何...... [name="凯尔希"]......我保证,那时我会在你身边。 [Dialog] [stopmusic(fadetime=3)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [image] [charslot] [Background(image="37_g9_airshipdockcorridor", screenadapt="coverall", block=true)] [cameraEffect(effect="Grayscale", keep=true, amount=0, fadetime=0)] [delay(time=1)] [CameraShake(duration=4, xstrength=35, ystrength=35, vibrato=90, randomness=90, fadeout=true, block=false)] [PlaySound(key="$e_skill_explodebris",volume=0.8)] [PlaySound(key="$glass", volume=0.6,delay=0.5)] [playsound(key="$d_avg_snowstormlp", loop=true, channel="bgs",volume=0.1)] [SoundVolume(channel="bgs",volume=0.5, fadetime=4)] [PlayMusic(intro="$corrosion_intro", key="$corrosion_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlaySound(key="$p_skill_Mon3trburst", volume=0.4)] [charslot(slot="m",name="npc_10002",duration=1)] [delay(time=1)] [charslot(slot="m",name="npc_10002",focus="m")] [name="Mon3tr"](威胁的低吼) [charslot(slot="m",name="avg_1035_wisdel_1#1$1",focus="m")] [name="W"]我拉住他了,别叫。 [charslot(slot="m",name="avg_1035_wisdel_1#13$1",focus="m")] [name="W"]呵,我不会松手,你放心。 [Dialog] [charslot] 大风在你的耳边呼啸,你能透过破碎的舷窗看到下方的碎片大厦和满目疮痍的战场。 接连不断的剧烈爆炸随时都会将你甩出去,而现在拉住你的人......是W。 [Dialog] [Decision(options="......;......", values="1;2")] [Predicate(references="1;2")] 你很少见到如此严肃的W。 [Dialog] [PlaySound(key="$Mon3tr_n")] [charslot(slot="m",name="npc_10002",focus="m")] [name="Mon3tr"](焦急的低吼) [charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")] [name="W"]我在考虑一件很重要的事,Mon3tr,现在别惹我。 [charslot(slot="m",name="avg_1035_wisdel_1#10$1",focus="m")] [name="W"]...... [name="W"]...... [charslot(slot="m",name="avg_1035_wisdel_1#15$1",focus="m")] [name="W"]...... [name="W"]虽然老女人不靠谱,但她从不会拿你冒险。 [name="W"]既然这么危险的登舰任务她都坚持带上你—— [charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")] [name="W"]......想要见到殿下,想要停下这艘破船,一定用得上你。 [name="W"]*萨卡兹粗口*。只能暂时放过你了。 [name="W"]上来吧。 [Dialog] [charslot] [PlaySound(key="$d_avg_clothmovementsp", volume=1)] [CameraShake(duration=1, xstrength=20, ystrength=30, vibrato=90, randomness=90, fadeout=true, block=false)] [stopSound(channel="bgs", fadetime=2.5)] [delay(time=2.5)] [Dialog] [Decision(options="......谢谢。;刚才——", values="1;2")] [Predicate(references="1;2")] [charslot(slot="m",name="avg_1035_wisdel_1#10$1",focus="m")] [name="W"]刚才什么也没有发生。 [charslot(slot="m",name="avg_1035_wisdel_1#12$1",focus="m")] [name="W"]接下来怎么走? [Dialog] [charslot(slot="m",name="avg_1035_wisdel_1#12$1",focus="n")] [Decision(options="......", values="1")] [Predicate(references="1")] [Decision(options="我还能听到我背后炸弹的响声。", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_1035_wisdel_1#1$1",focus="m")] [name="W"]定位用的。你就当作爆炸是它的附加功能吧。 [name="W"]要是你也被卷走了,我总得找得到你才行—— [charslot(slot="m",name="avg_1035_wisdel_1#13$1",focus="m")] [name="W"]对呀!当时怎么忘了给老女人也上一个! [PlaySound(key="$Mon3tr_n")] [charslot(slot="m",name="npc_10002",focus="m")] [name="Mon3tr"](不屑的低鸣) [charslot(slot="m",name="avg_1035_wisdel_1#1$1",focus="m")] [name="W"]给你都是浪费,小怪物。 [name="W"]赶紧想想该怎么走,空心罐头。 [charslot(slot="m",name="avg_1035_wisdel_1#12$1",focus="m")] [name="W"]剩下的时间不多,这破船眼看就要撞上外面那个怪东西...... [charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")] [name="W"]要死也得见到殿下之后再死。 [Dialog] [charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="n")] [Decision(options="在我们登舰之后,你一直很急躁。", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_1035_wisdel_1#13$1",focus="m")] [name="W"]哦?我都留你一命了,难道不是比平常更情绪稳定吗? [Dialog] [charslot(slot="m",name="avg_1035_wisdel_1#13$1",focus="n")] [Decision(options="......是因为要见到特蕾西娅了吗?;......是因为担心赫德雷和伊内丝吗?;......是因为第一次和我单独相处吗?", values="1;2;3")] [Predicate(references="1")] [charslot(slot="m",name="avg_1035_wisdel_1#6$1",focus="m")] [name="W"]...... [charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")] [name="W"]我现在既要给老女人当保姆带孩子,还要考虑怎么弄掉那个核心。 [name="W"]我没工夫陪你玩问答游戏。 [Predicate(references="2")] [charslot(slot="m",name="avg_1035_wisdel_1#1$1",focus="m")] [name="W"]嘁,他俩有什么好担心的? [name="W"]伊内丝对怎么让死人活过来已经很熟练了。 [name="W"]她会处理好的。 [Predicate(references="3")] [charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")] [name="W"]......不要试图挑衅我。 [name="W"]如果不是现在,我可以保证你根本没机会问这个问题。 [Predicate(references="1;2;3")] [charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")] [name="W"]所以,不要再用一些自以为是的蠢问题来烦我—— [Dialog] [charslot] [stopmusic(fadetime=3)] [PlaySound(key="$d_avg_erthshkng", volume=1, loop=true, channel="shake")] [CameraShake(duration=2, xstrength=30, ystrength=30, vibrato=90, randomness=90, fadeout=true, block=false)] [stopsound(channel="shake", fadetime=4)] [delay(time=2.5)] 阴影从金属中浮现,它们无处不在。 死魂灵,无处不在。 它已经来到了W的身前。 [Dialog] [playMusic(intro="$katzdale_intro", key="$katzdale_loop", volume=0.6)] [PlaySound(key="$d_avg_humanchange", volume=1)] [charslot(slot="m",name="avg_npc_1340_1#1$1",duration=1)] [delay(time=1.5)] [charslot(slot="m",name="avg_npc_1340_1#1$1",focus="m")] [name="船舱中的影子"]你也是萨卡兹!众魂的愤怒,众魂的怒吼,难道你能够充耳不闻! [name="船舱中的影子"]你不该—— [Dialog] [charslot] [PlaySound(key="$d_sp_ballista",volume=0.9)] [CameraShake(duration=1.5,xstrength=35, ystrength=35, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.7, block=true)] [delay(time=0.5)] [charslot(slot="m",name="avg_1035_wisdel_1#13$1",focus="m")] [name="W"]抱歉,手滑了。 [name="W"]对了,你刚想说什么来着? [name="W"]等等,你不会是特意来告诉我殿下现在在哪吧? [charslot(slot="m",name="avg_npc_1340_1#1$1",focus="m")] [multiline(name="船舱中的影子")]...... [multiline(name="船舱中的影子")]...... [multiline(name="船舱中的影子")]...... [Dialog] [charslot] [PlaySound(key="$d_avg_planeshake", volume=0.7)] [PlaySound(key="$d_avg_erthshkng", volume=1, loop=true, channel="shake1")] [PlaySound(key="$d_avg_scratchmetalwall", volume=1,delay=2)] [CameraShake(duration=3, xstrength=25, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=2)] 金属撕扯的声音持续不断,整艘飞空艇在怒号。 [Dialog] [charslot(slot="m",name="npc_10002",focus="m")] [name="Mon3tr"](紧张地把你的衣服钩住) [Dialog] [charslot] [Decision(options="飞空艇......在发怒?;死魂灵......在发怒?", values="1;2")] [Predicate(references="1;2")] [charslot(slot="m",name="avg_1035_wisdel_1#6$1",focus="m")] [name="W"]唔,看来它也不怎么有理性嘛...... [charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")] [name="W"]你能不能趁现在找到这艘破船上能量波动最明显的地方? [name="W"]那里应该就是它的核心。 [Dialog] [charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="n")] [Decision(options="......;......我不会这招。", values="1;2")] [Predicate(references="1;2")] [charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")] [name="W"]...... [charslot(slot="m",name="npc_10002",focus="m")] [name="Mon3tr"](嘲笑地看着W) [Dialog] [charslot] [Decision(options="......等等,我还有一个办法。", values="1")] [Predicate(references="1")] [Decision(options="也许我能算出源石浓度变化最明显的方位!", values="1")] [Predicate(references="1")] [PlaySound(key="$d_avg_sandstormimpact", volume=0.6)] [CameraShake(duration=3, xstrength=45, ystrength=45, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1)] [charslot(slot="m",name="avg_1035_wisdel_1#4$1",focus="m")] [name="W"]那就赶紧!这怪家伙的耐心显然比我想的还要差! [multiline(name="W")]它看上去可没那么懂礼貌,等着你算完...... [charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")] [multiline(name="W")]嘶...... [charslot(slot="m",name="avg_1035_wisdel_1#13$1",focus="m")] [name="W"]喂,黑影怪,客人给你家送点礼,应该不过分吧? [charslot(slot="m",name="avg_1035_wisdel_1#7$1",focus="m")] [name="W"]接住了! [Dialog] [charslot] [PlaySound(key="$d_avg_explosion", volume=0.9)] [CameraShake(duration=2, xstrength=40,ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=3)] [charslot(slot="m",name="avg_1035_wisdel_1#1$1",focus="m")] [name="W"]小怪物,要是你护不住他,老女人可一定会找你麻烦。 [charslot(slot="m",name="npc_10002",focus="m")] [playsound(key="$char_Mon3tr",volume=0.6)] [name="Mon3tr"](高昂的吼叫) [Dialog] [charslot] [Decision(options="这边!但是墙体这么厚,炸弹不可能穿透——", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_1035_wisdel_1#1$1",focus="m")] [name="W"]你是不是忘了这家伙? [name="W"]按我以前的测试,它可不只是皮糙肉厚而已。 [name="W"]抱紧它,博士!我给你俩放个大烟花! [name="W"]爆炸的一瞬间,让它护住你全力撞进去! [charslot(slot="m",name="avg_1035_wisdel_1#13$1",focus="m")] [name="W"]听懂了,小怪物? [charslot(slot="m",name="npc_10002",focus="m")] [playsound(key="$char_Mon3tr",volume=0.6)] [name="Mon3tr"](兴奋的嘶吼) [charslot(slot="m",name="avg_1035_wisdel_1#13$1",focus="m")] [name="W"]那就准备好。三!二!一! [charslot(slot="m",name="avg_1035_wisdel_1#7$1",focus="m")] [name="W"]“砰”! [Dialog] [charslot] [PlaySound(key="$d_gen_explo_n" ,volume=0.9)] [CameraShake(duration=3.5, xstrength=50,ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.8, block=true)] [delay(time=1)] [Dialog] [Decision(options="我有点看不清——;我的头有点晕——", values="1;2")] [Predicate(references="1;2")] [name="W"]快......到...... [Dialog] [PlaySound(key="$d_avg_tinnitus",volume=1)] [Decision(options="我的耳朵好像有点......听不清......", values="1")] [Predicate(references="1")] [Dialog] [stopmusic(fadetime=2)] [stopSound(channel="shake1", fadetime=2)] [Background(image="bg_black", screenadapt="coverall", block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=2, block=true)] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot] [Background(image="37_g9_airshipdockcorridor", screenadapt="coverall", block=true)] [charslot(slot="m",name="avg_1035_wisdel_1#1$1")] [delay(time=0.5)] [PlayMusic(intro="$ponder_intro", key="$ponder_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=0.5)] [charslot(slot="m",name="avg_1035_wisdel_1#1$1",focus="m")] [name="W"]嘿,{@nickname},现在感觉怎么样? [name="W"]刚才又摸了一下墙壁,你们好像也不用非要如此精准地撞进爆炸点? [charslot(slot="m",name="avg_1035_wisdel_1#2$1",focus="m")] [name="W"]让你白白受苦真是抱歉。 [Dialog] [charslot] [Decision(options="......", values="1")] [Predicate(references="1")] [charslot(slot="m",name="npc_10002",focus="m")] [playsound(key="$char_Mon3tr",volume=0.6)] [CameraShake(duration=2, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [name="Mon3tr"](愤怒地挥手) [charslot(slot="m",name="avg_1035_wisdel_1#1$1",focus="m")] [name="W"]小心点你的爪子,他的小身板可比不上你。 [Dialog] [charslot(slot="m",name="avg_1035_wisdel_1#1$1",focus="n")] [Decision(options="Mon3tr,我没事,可以放我下来了......", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_1035_wisdel_1#11$1",focus="m")] [name="W"]你“脸色”看起来真差。呵,不用在我面前装出这副样子。 [name="W"]这点小事,我可不信你扛不住。 [Dialog] [charslot(slot="m",name="avg_1035_wisdel_1#11$1",focus="n")] [Decision(options="我在担心凯尔希......;如果阿米娅也遭遇了这些......", values="1;2")] [Predicate(references="1")] [charslot(slot="m",name="avg_1035_wisdel_1#11$1",focus="m")] [name="W"]我可不记得老女人有这么脆弱,她—— [charslot(slot="m",name="avg_1035_wisdel_1#12$1",focus="m")] [name="W"]...... [charslot(slot="m",name="avg_1035_wisdel_1#10$1",focus="m")] [name="W"](虽然已经不怎么大喘气了,但好像她的伤的确没有痊愈......这小怪物还被送过来了......) [charslot(slot="m",name="npc_10002",focus="m")] [PlaySound(key="$Mon3tr_n")] [name="Mon3tr"](低落的鸣叫) [charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")] [name="W"]别喊了,让人心烦。 [charslot(slot="m",name="avg_1035_wisdel_1#12$1",focus="m")] [name="W"]你还能活蹦乱跳,老女人就不会有事...... [Predicate(references="2")] [charslot(slot="m",name="avg_1035_wisdel_1#11$1",focus="m")] [name="W"]听伊内丝说,小兔子在诺伯特区已经对抗过一次这鬼东西。 [name="W"]在怎么对付这个怪东西上,她比我们都有经验。 [charslot(slot="m",name="avg_1035_wisdel_1#1$1",focus="m")] [name="W"]哼,比起死魂灵,恐怕你落在我手上才让她更担心。 [charslot(slot="m",name="npc_10002",focus="m")] [PlaySound(key="$p_skill_Mon3trburst", volume=0.4)] [name="Mon3tr"](威胁的吼叫) [charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")] [name="W"]闭嘴,现在可没老女人给你撑腰。 [name="W"]小兔子不会有事,我说的。 [Predicate(references="1;2")] [charslot(slot="m",name="avg_1035_wisdel_1#12$1",focus="m")] [name="W"]{@nickname},别磨磨蹭蹭了,该走了—— [Dialog] [charslot(slot="m",name="avg_1035_wisdel_1#8$1",focus="m")] [Delay(time=1)] [charslot(slot="m",name="avg_1035_wisdel_1#8$1",focus="n")] W走在长廊上,不经意透过玻璃望向窗外,愣神了片刻。 [charslot(slot="m",name="avg_1035_wisdel_1#8$1",focus="m")] [name="W"]...... [charslot(slot="m",name="avg_1035_wisdel_1#12$1",focus="m")] [name="W"]走吧,没时间旅游了。 [Dialog] [charslot] 你来到了窗边,看到了下方的战场。 诸王之息发出的金色光芒仍在天空闪烁,维多利亚的反攻此刻应该正在进行吧? [Dialog] [Decision(options="维多利亚的反攻已经开始了。;希望罗德岛的各位能够帮上忙......", values="1;2")] [Predicate(references="1;2")] [charslot(slot="m",name="avg_1035_wisdel_1#12$1",focus="m")] [name="W"]那下面现在就是地狱,不用看了。 [Dialog] [charslot(slot="m",name="avg_1035_wisdel_1#12$1",focus="n")] [Decision(options="你刚刚......在为战场悲伤?", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_1035_wisdel_1#12$1",focus="m")] [name="W"]......死的萨卡兹够多了。 [name="W"]跟上。 [name="W"]我有很多事,想要问问殿下。 [stopmusic(fadetime=1)] [charslot(slot="m",name="npc_10002",focus="m")] [name="Mon3tr"](警惕地张望) [Dialog] [charslot] [Decision(options="......Mon3tr?", values="1")] [Predicate(references="1")] [charslot(slot="m",name="npc_10002",focus="m")] [PlaySound(key="$p_skill_Mon3trburst", volume=0.4)] [PlaySound(key="$d_avg_land_impact", volume=0.8,delay=0.2)] [PlaySound(key="$d_avg_scratchmetalwall", volume=1,delay=0.4)] [CameraShake(duration=2, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=1)] [name="Mon3tr"](愤怒地攻击地面) [playMusic(intro="$plot_intro", key="$plot_loop", volume=0.6)] [Dialog] [PlaySound(key="$d_avg_shdwspllshrt",volume=0.7)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=1.5, block=true)] [charslot] [Background(image="bg_black",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=0.5, block=true)] 阴影的黑潮无声无息地自你的脚下出现,以不可思议的速度将你拖入了走廊尽头的黑暗中。 你感受到一柄锋利的刀刃已经抵上了你的后颈。 [Dialog] [Decision(options="这里不止有死魂灵——!", values="1")] [Predicate(references="1")] [PlaySound(key="$p_skill_Mon3trburst", volume=0.4)] [name="Mon3tr"](低沉的嘶吼) [Dialog] [charslot] 黑色的潮水将疯狂挣扎的Mon3tr死死地包裹,让其难以动弹。 [name="W"]*萨卡兹粗口*,在我的眼皮子底下抢人! [Dialog] [charslot] [PlaySound(key="$d_sp_ballista")] [playsound(key="$d_avg_explosion_stone", volume=0.8,delay=0.4)] [PlaySound(key="$d_avg_explosion", volume=0.6,delay=0.7)] [CameraShake(duration=1, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=0.5)] [PlaySound(key="$p_skill_Mon3trburst", volume=0.4)] [name="Mon3tr"](愤怒的嘶吼) [name="W"]给我把人还回来! [Dialog] [charslot] 你看到走廊尽头的黑暗里闪出了一道光亮,随即传来的便是一声爆炸的轰鸣。 [Dialog] [PlaySound(key="$e_skill_explodebris",volume=0.8)] [CameraShake(duration=4, xstrength=40,ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Background(image="37_g9_airshipdockcorridor", screenadapt="coverall", block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=2, block=true)] [PlaySound(key="$bodyfalldown1", volume=1)] [delay(time=1)] 从背后传来的冲击是如此强烈,以至于让你狠狠地跌出黑暗,撞向地面。 [Dialog] [Decision(options="......好痛!;......我背后的炸弹?!", values="1;2")] [Predicate(references="1;2")] [charslot(slot="m",name="avg_1035_wisdel_1#1$1",focus="m")] [name="W"]怎么样,能定位的新型推进装置,还不错吧?我都说过了,爆炸只是附加功能。 [name="W"]不过让你疼上两三天还是能做到的。 [charslot(slot="m",name="avg_1035_wisdel_1#2$1",focus="m")] [name="W"]哈,我们的配合还真是默契! [Dialog] [charslot(slot="m",name="avg_1035_wisdel_1#2$1",focus="n")] [Decision(options="我没同意过这种配合!;你应该提前提醒我!", values="1;2")] [Predicate(references="1;2")] [charslot(slot="m",name="avg_1035_wisdel_1#1$1",focus="m")] [name="W"]要不要配合,怎么配合,本来就是我说了算。 [charslot(slot="m",name="avg_1035_wisdel_1#13$1",focus="m")] [name="W"]喂,躲在里面的人,是不是你也吓了一跳? [Dialog] [charslot] [delay(time=0.5)] [stopmusic(fadetime=1)] [charslot(slot="m",name="avg_npc_1307_1#1$1",bstart=0.2,bend=0.7,duration=1)] [delay(time=1.5)] [charslot(slot="m",name="avg_npc_1307_1#1$1",bstart=0.2,bend=0.7,focus="m")] [name="???"]...... [name="???"]你还是没有什么变化,W。 [charslot(slot="m",name="avg_1035_wisdel_1#5$1",focus="m")] [name="W"]——? [Dialog] [PlayMusic(intro="$sacrifice_intro", key="$sacrifice_loop", volume=0.6)] [charslot(slot = "m", name = "avg_npc_1307_1#1$1",bstart=0.2,bend=0.7,focus="m")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [delay(time=1)] [charslot(slot = "l", name = "avg_npc_1307_1#1$1",posfrom = "0,0", posto = "200,0",focus="n")] [charslot(slot = "m", name = "avg_npc_1307_1#1$1",bstart=0,bend=0,duration=2,focus="m")] [delay(time=2)] [charslot(slot="m",name="avg_npc_1307_1#1$1",focus="m")] [name="飞空艇的“幽灵”"]你不能再往前了。 [name="飞空艇的“幽灵”"]还有你,“博士”。 [Dialog] [charslot] [Decision(options="你......是活着的人。", values="1")] [Predicate(references="1")] [Decision(options="我应该见过你吗?", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_1035_wisdel_1#5$1",focus="m")] [delay(time=1)] [charslot(slot="m",name="avg_1035_wisdel_1#6$1",focus="m")] [delay(time=1)] [charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")] [name="W"]...... [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] 她想起了自己回到巴别塔的那天。 [Dialog] [Image(image="49_i16_1",screenadapt="coverall",block=true)] [cameraEffect(effect="Grayscale", keep=true, amount=0.7, fadetime=0)] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] 她想起了那扇破碎的大门,那个染血的标记...... 还有那些躲藏在面罩之下的......凶手。 他们夺走了特蕾西娅的生命。 那个特蕾西娅。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2.5, block=true)] [charslot] [image] [Background(image="37_g9_airshipdockcorridor", screenadapt="coverall", block=true)] [cameraEffect(effect="Grayscale", keep=true, amount=0, fadetime=0)] [charslot(slot="m",name="avg_1035_wisdel_1#12$1")] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [charslot(slot="m",name="avg_1035_wisdel_1#12$1",focus="n")] W发现自己此刻无比冷静。 [charslot(slot="m",name="avg_1035_wisdel_1#12$1",focus="m")] [name="W"]你一定会死。 [name="W"]而且,会死得很惨。 [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [charslot] [image]